Java3D |
J3DWorkbench is a runtime framework and desktop application for building and delivering interactive, 3D visualizations and simulations. Based on Eclipse RCP & Java 3D, J3DWB is a powerful tool, allowing you to create or import 3D objects and scenes in a variety of formats, animate them, adding effects and behaviors. Included are collision physics, motion interpolators, keystroke triggers, and basic procedural texture generation. Download for your platform now! |
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J3DWorkbench ReleaseVersion 3.2 is a milestone release, including significant code rework and refactoring at all levels. It incorporates bug fixes to Java 3D subsequent to 1.5.2. |
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A new and improved version of the Java 3D Collada loader is now checked into the 'j3d-contrib utils' project here. I have attached a binary build to the bottom of this post. Enjoy, and feel free to discuss and recommend improvements, either here, or at the Java 3D forum. |
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The status of Java 3DWith the introduction of JavaFX, and the 'disengagement' of Sun from the Java3D project, one is led to believe that it's a dead API. However, things are more subtle than that... 1. The Java 3D API is matureAnd it is the opinion of this writer that Java3D was not meant to be a 'cutting-edge' 3D technology--rather it is a good object-oriented, high-level wrapper around OpenGL (and optionally an adapter to Windows D3D). To this end, the Java3D approach is well understood. Best of all, it just works. |
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