About J3DWorkbench

J3DWorkbench (J3DWB) is an open source, 3D visualization, simulation, and game design application for your desktop or workstation. J3DWB is a highly-intuitive 'WYSIWYG' tool, allowing you to import 3D objects & terrains in a variety of formats, animate them, add effects and behaviors. Scenes and simulations can be played back with the tool, or delivered by HTTP to a web page with Java Webstart. No programming is necessary. Download for your platform now!

Nominate J3DWorkbench on Sourceforge

We haven't a chance in hell, but click the image to the left, anyhow, and nominate J3DWorkbench as the best project in Sourceforge's multimedia category. Thanks for voting...

Wanted: users, documentors, developers

J3DWorkbench needs users, documentors, and developers

Download the current version today, and start building demo 3D scenes & applications.

Java3D is dead, long live Java3D!

The status of Java 3D

With the introduction of JavaFX, and the 'disengagement' of Sun from the Java3D project, one is led to believe that it's a dead API. However, things are more subtle than that...

1. The Java 3D API is mature

And it is the opinion of this writer that Java3D was not meant to be a 'cutting-edge' 3D technology--rather it is a good object-oriented, high-level wrapper around OpenGL (and optionally an adapter  to Windows D3D). To this end, the Java3D approach is well understood. Best of all, it just works.

Plugin for 3D volume render from DICOM now available!

A plugin for J3DWorkbench is now available on the project site which implements the 'Marching Cubes' algorithm for rendering 2D DICOM images into 3D volume meshes.

The source code is not yet published (is anyone interested?), but I was helped along by the example code by Paul Bourke. I was also inspired by the original paper found here.

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