J3DWorkbench (J3DWB) is an open source, 3D visualization, simulation, and game design application for your desktop or workstation. J3DWB is a highly-intuitive 'WYSIWYG' tool, allowing you to import 3D objects & terrains in a variety of formats, animate them, add effects and behaviors. Scenes and simulations can be played back with the tool, or delivered by HTTP to a web page with Java Webstart. No programming is necessary. Download for your platform now! |
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J3DWorkbench needs users, documentors, and developersDownload the current version today, and start building demo 3D scenes & applications. |
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The status of Java 3DWith the introduction of JavaFX, and the 'disengagement' of Sun from the Java3D project, one is led to believe that it's a dead API. However, things are more subtle than that... 1. The Java 3D API is matureAnd it is the opinion of this writer that Java3D was not meant to be a 'cutting-edge' 3D technology--rather it is a good object-oriented, high-level wrapper around OpenGL (and optionally an adapter to Windows D3D). To this end, the Java3D approach is well understood. Best of all, it just works. |
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A plugin for J3DWorkbench is now available on the project site which implements the 'Marching Cubes' algorithm for rendering 2D DICOM images into 3D volume meshes. The source code is not yet published (is anyone interested?), but I was helped along by the example code by Paul Bourke. I was also inspired by the original paper found here. |
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